Shihui Guo

Use Wing IDE to debug Maya Python Script

The first thing I would like to point out is that for Wing IDE 101, there is no remote debugger/passive listen feature. This only applies in the case of Wing IDE Personal or higher licenses.

- copy the (originally in the installation of wing IDE) to the folder which contains your maya script
- set kEmbedded=1 in the new
- click on the bug icon in lower left of Wing's window and make sure that Passive Listen is enabled
- use the debugger API to ensure the debugger is connected to the IDE before any other code executes as follows:

import wingdbstub

After that, you should be able to reach breakpoints by causing the scripts to be invoked from Maya.